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Each increase in rank provides you with 5 attribute points and 1 skill point.
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Once your experience reaches certain pre-defined benchmarks, you gain a rank. Leveling is handled very well in Torchlight experience is gained by obliterating your foes and completing quests, as one would expect. Every available button is used and used well. The left bumper handles health potions, and the right bumper handles mana potions, with the strength of the potion used determined by the game itself, meaning you don’t have to worry about equipping different types of potions. This gives you your basic attack and up to eight additional attacks depending on how you load out your bonus slots. You don’t have to worry about potentially missing sections of the map anymore.Ĭombat is handled primarily with the X button, with eight custom slots available for skills, abilities, and spells (activated using Left Trigger, Right Trigger, Y, and B with two sets of four, cycled using the d-pad). With maps that contain multiple paths, having the fully expanded overlay map makes it incredibly easy to know where you are, where you’ve been, and where you have yet to go.
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Picking up items and activating portals, chats, etc is all handled with the A button.īy pushing in the right joystick, the mini-map can be expanded to show the full map overlaid on the game screen, with enough transparency to allow you to keep the overlay and progress through the game simultaneously. Interactive items placed in visually obstructed areas also become highlighted when you enter the range of interactivity, so you’ll never miss a chance to bust a barrel. How is that possible? Well, when your character is out of sight (like, behind a wall, for example), you see a bright blue outline of your character until you emerge from behind the visual obstruction. While you can’t rotate the camera, you’ll only rarely get stuck behind a wall. The camera moves with your character easily and without any lag or choppiness. Movement in Torchlight is incredibly smooth. As a Destroyer, you are able to increase your ranks in dexterity and magic, but your main focus will end up being on strength and armor to suit the character’s specific skills and abilities. Strength modifies your physical attack power, dexterity modifies your ranged attack power, magic modifies your magic attack power, and defense modifies your armor rating. As you level up, you can add attribute points to increase your strength, dexterity, magic, and armor. This is generally my go-to type of character in RPG style games because it lets me get face to face with my enemies before I dispatch them violently. The Destroyer is your basic warrior, with the character’s focus being on high health and high melee strength. I started the game with the Destroyer class character. The game provides three options for character classes: Destroyer (melee), Alchemist (magic), and Vanquisher (ranged). Published by Microsoft, Torchlight hits XBLA on Wednesday, March 9th as the fourth entry in the XBLA House Party event, for a criminally low price of 1200MSP ($15).
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The XBLA version sports some changes in gameplay and UI, with direct character control instead of the cursor based movement and gameplay of its PC predecessor.
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Torchlight is a single-player action-RPG developed developed by Runic Games and originally published on PC via digital download in October of 2009, followed by a retail box in January of 2010. Well, from me to you, Torchlight is a mission accomplished. Runic Games brought together the mad skillz of Travis Baldree (designer of Fate), Max and Erich Schaefer (co-founders of Blizzard North and co-designers of Diablo and Diablo II), and Flagship Studios (developers of Mythos), with a secret, but very specific goal: to return me, specifically, personally, to that state of hack-and-slash bliss I felt so long ago. Pepper or Pepsi (none of that Coca-Cola crap, thank you very much) and I had myself one hell of a Friday night. Throw in a bag of Nacho Cheese Doritos and a giant cup of Dr. I have fond memories of late nights spent playing Diablo and Diablo II with the only light in my room being provided by my glowing computer screen.